The Thorium Mod expands on the number of bosses that can be challenged at different points in the game, featuring unique drops and AI, making every encounter a memorable one. Most bosses do not spawn naturally on their own, and thus require their respective boss summoning item to initiate the fight.
In Expert Mode, bosses drop Treasure Bags which contain exciting Expert Mode exclusive items. These include, but are not limited to: the Omega Drive, which summons a pet that is able to attack; and the Dormant Hammer, a key component in the ultimate weapon of the mod, Mjölnir.
Defeating these bosses are not required for game progression, but may be beneficial as they can provide useful items and access to new Town NPCs. Defeating The Ragnarök, a post-Moon Lord boss, grants new end-game equipment that overpowers some of the vanilla end-game content twice over.
Similar to vanilla Terraria, players that are under prepared may find bosses challenging, and players that are over prepared may find the boss fight too easy. Hence it is up to the player's discretion to adjust the angle at which they tackle the different bosses, ensuring they are able to enjoy fighting them to the best degree.
- 1Pre-Hardmode Bosses
- 2Hardmode Bosses
- 3Mini Bosses
Pre-Hardmode Bosses[edit | edit source]
The Grand Thunder Bird[edit | edit source]
The Grand Thunder Bird is a tan and turquoise feathered bird with 1,500 health (2,000 in Expert Mode). It is summoned with a Grand Flare Gun using Storm Flares during the Day in the Desert. It has a delayed charge attack that can be halted with a melee strike, and will also summon Hatchlings, create storm clouds over the player's head that rain down tornado-inducing lightning bolts, and utter loud cries that bring down bolts of energy from the sky. It is considered the easiest boss in Terraria, but may still prove a challenge to unprepared players. Defeating The Grand Thunder Bird is required for the Desert AcolyteNPC to move in. The Grand Thunder Bird drops lightning bird-themed weapons and accessories, as well as Sandstone Ingots, an early game crafting material. It also drops the Talon Burst in Expert Mode, a ranged weapon that turns wooden arrows into rapid, double-hitting storm bolts. |
The Queen Jellyfish[edit | edit source]
The Queen Jellyfish is a large pink jellyfish that has the DivermanNPC entrapped in its head. It has 4,000 health (5,500 in Expert Mode) and is summoned with a Jellyfish Resonator while the player is near the Ocean during the day, but can be fought anywhere nearby afterwards. It summons various types of Royal Jellies to attack the player while launching bubbles that send the player high into the air, and will occasionally create a stationary cyclone to suck the player in. It will also outstretch tentacles to attack the player in Expert Mode when it loses enough life. Defeating The Queen Jellyfish causes the Diverman NPC to drop right out of its head, and enables him to move in to an available house. The Queen Jellyfish drops a variety of jelly-themed weapons, as well as Pink Gel which is otherwise an item dropped from the rare Slime, Pinky. It also drops the Sea Breeze Pendant in Expert Mode, an accessory that grants several improvements to the player when they are underwater. |
Viscount[edit | edit source]
The Viscount is a large royal bat with 6,000 health (8,000 in Expert Mode). It is summoned by using 5 Unholy Shards at a Blood Altar in the Cavern layer. The Viscount flies above the player, launching ricocheting echo pulses. It will also release multiple splashes of blood, stomp the ground stunning players, releases a ceiling breaking scream, summons life stealing Bitey Babies, and turns players into helpless bats in Expert Mode. The Viscount drops a variety of bat-themed weapons, as well as the Vampire's Catalyst in Expert Mode, a transformation item which allows you to turn into a bat. |
Granite Energy Storm[edit | edit source]
The Granite Energy Storm is a large granite core surrounded by energy. It has 7,000 health (9,000 in Expert Mode) and has to be summoned with the Unstable Core in the Cavernlayer, but can be fought anywhere afterwards. It uses a slightly delayed charge attack on the player while generating a circle of Coalesced Energy around itself, absorbing many of the player's attacks; this energy will then break off from the circle and home in on the player once seemingly destroyed. It will refresh its energy eventually if it is lost, and will also begin to launch energy balls from its core as it loses life, which deal high damage. The Granite Energy Storm drops energized granite-themed weapons, as well as the Eye of the Storm in Expert Mode, an accessory that releases damaging energy which homes in on enemies. |
The Buried Champion[edit | edit source]
Medals Of Honor Catalog
The Buried Champion is a boss which resembles a winged Greek warrior. It has 7,000 health (9,000 in Expert mode) and has to be summoned by killing a Bizarre Rock Formation in the Marble Caves or by using the Ancient Blade in the Cavernlayer. It will start out by using its blade to charge at the player, launch wind slices, and summon daggers from above. As it loses health, it will switch to using its bow, firing regular and elemental arrows at the player; and for its final phase will use its staff to fire volatile magic orbs while also summoning invulnerable echoes of itself to assist it. Defeating The Buried Champion is required for the SpiritualistNPC to move in. The Buried Champion drops Greek bronze-themed weapons and accessories, as well as the Champion's Wings in Expert Mode, which are the best possible wings accessory available before Hardmode. Goa uld ha tak. Ha'taks are the primary vessels of a Goa'uld System Lord, and often a ha'tak will be the flagship of a particular Lord. Because of this, their personal ha'tak is often much more powerful than others, and contains specific technology for aiding them in their godly duties. Dec 04, 2018 Main Website: Support Trekyards on Patreon: Want cool Trekyards Merchandise? The Ha'tak is a class of starship originally designed by the Goa'uld Empire. During the reign of the Goa'uld in the Milky Way galaxy, the Ha'tak served as the main class of capital ship employed by most Goa'uld. The Ha'tak is a class of spaceship designed by the Goa'uld. During the reign of the Goa'uld empire in the Milky Way galaxy, the Ha'tak served as the main class of capital ship employed by most Goa'uld System Lords. During the height of the Goa'uld empire, the Ha'tak was among the most powerful. Goa'uld Edit. The Ha'tak was one of the main means of power in use by the Goa'uld Empire due to their strength, especially in large numbers. The Goa'uld System Lords typically invaded planets using small numbers of such ships, and counted on orbital supremacy to constrain generally inferior civilizations into rendition. Rarely would they wipe them out unless it would be absolutely necessary. |
The Star Scouter[edit | edit source]
The Star Scouter is a large alien saucer which attacks with a series of purple lasers and beams. It is summoned with a Star Caller which can only be used in the Space biome. It has 8,000 health (10,000 in Expert Mode) and is the most difficult boss before the Wall of Flesh. It will start out by using a vertical laser beam attack that creates horizontal energy waves when contacting a tile. It will add new attacks to its pattern as it loses life, including singular bursts of energy, homing graviton surges, and triplet energy beams. In Expert Mode, it also gains an unstable energy orb attack and at 25% life will release three Scouter Cores which attack the player and must be defeated for the fight to continue. The Star Scouter drops meteoric, space-themed weapons, as well as the Omega Drive in Expert Mode, which summons a pet that can attack enemies. |
Hardmode Bosses[edit | edit source]
Borean Strider[edit | edit source]
The Borean Strider is a boss that spawns randomly in the Snow biome during a Blizzard. Its spawn may be expedited through use of a Strider's Tear. It has 10,000 health split over 2 phases (15,000 in Expert Mode). It leaps at the player, creating shockwaves as it lands, and shoots icicles at the player with increasing frequency as its health depletes. It also releases waves of snow and spawns Borean Hoppers and Borean Mytes during its second phase. Its attacks also inflict various ice-themed debuffs upon players. The Borean Strider drops frost-themed weapons, as well as the Ice Bound Strider Hide in Expert Mode, an accessory that provides bonuses to players using weapons that inflict the Freezingdebuff. Upon its defeat, new enemies will begin to spawn in underground Spider Nests. |
Coznix, The Fallen Beholder[edit | edit source]
Coznix, The Fallen Beholder is a cephalopod-like boss that is summoned by consuming the Void Lens. It has 17,500 health (25,000 split over 2 phases in Expert Mode). It attacks with eradication beams and charge attacks at first. After losing 20% of its health it will begin to unleash a large spread of dark magic that debuffs the player but deals no damage. Sometimes it will summon Enemy Beholders to assist it. After losing 65% of its health it will begin to summon slow moving void gates that shoot powerful laser beams directly downwards. Upon reaching 40% of its maximum health in Expert Mode, its second form will be released. As well as ramming into the player more often, it will unleash eradication beams and void gates far more quickly, its void gate will additionally cause a tidal wave of lava to rupture from below, and many of its attacks inflict a damaging burn on the player. Coznix drops infernal, demonic-themed weapons and accessories, as well as the Beholder Staff in Expert Mode, a summon weapon that calls forth Mini Beholders to blast energy at enemies. Upon its defeat, Lodestone Chunks and Valadium Chunks will generate throughout the world; this can happen up to three times per ore with each successive defeat. |
The Lich[edit | edit source]
V 22 osprey games. The Lich is a skeleton-like boss summoned with the Grim Harvest Sigil. It has 18,500 health (32,000 split over 2 phases in Expert Mode). It rapidly fires flaming lasers from its eyes, rains down giant fireballs and spawns a bolt that stagnates mid-air or on tile impact. Upon defeat in Expert Mode, it will turn into The Lich (Unmasked). In this form it rushes at the player with high speed and damage, shoots projectiles from its scythe, spawns colossal burning spirit balls and spawns the Phylactery of a Thousand Souls, which will fortify its defense greatly until it is killed. The Lich drops deathly, soul-themed weapons and accessories, as well as Cursed Cloth, a crafting material that is used to make Lich armor. It also drops the Lich's Gaze in Expert Mode, an accessory that can grant temporary guaranteed critical strikes for throwing weapons. |
Abyssion, The Forgotten One[edit | edit source]
Abyssion, The Forgotten One is a crab-like boss fought in the Aquatic Depths. It has 46,000 health split over 2 phases (81,000 split over 3 phases in Expert Mode). The Forgotten One has multiple attacks that become more numerous and frequent as its health depletes. Once seemingly defeated, the boss enters its second phase in which it has all of its attacks from the first but with added frequency and damage, and a new dark wave attack. In Expert Mode, Abyssion has a third and final phase in which its attacks become imbued with dark magic and it moves much faster, attempting to ram the player with incredible speed. Abyssion drops aquatic, abyssal-themed weapons, as well as the Abyssal Shell in Expert Mode, an accessory that can grant invulnerability at the cost of movement, life regeneration and attack capability. |
The Ragnarök[edit | edit source]
The Ragnarök is the final boss of the Thorium mod, summoned with the Doom Sayer's Coin. It consists of three bosses: Aquaius, The Endless Tide; Omnicide, The Life Defiler; and Slag Fury, The Primordial Flame; each having their own set of attacks and forms. In total, the encounter has 462,000 health split over 3 bosses and several phases (793,000 split over 4 bosses in Expert Mode). If any of them are defeated in Expert Mode, while at least one is still alive, the defeated boss will turn into an elemental and attack the player till all of them are defeated, at which point, the final phase of the fight will begin. The Ragnarök, when fully defeated, drops the three Primordial Essences, crafting materials used to make the most powerful gear available in the mod. It can also drop three unique items in Expert Mode: The Omega Core, an accessory that grants incredible speed; the Bow of Light, a rare true weapon with an extremely powerful charge attack; and the Dormant Hammer, which is used to craft the ultimate weapon of the mod, Mjölnir. |
Mini Bosses[edit | edit source]
Patch Werk[edit | edit source]
Patch Werk is a mini-boss found during a Blood Moon. It has 500 health (1000 in Expert mode). Patch Werk slowly moves towards the player while spawning Blood Drops and Severed Legs when attacked. In Expert Mode, it will also use a damaging shockwave attack that summons Zombies and Famished Maggots. When killed, the Confused Zombie will be able to move in when there is sufficient housing, and the Abomination will replace Patch Werk in future Blood Moons. It will also drop two tome items: The Good Book, a basic Healer spell to assist allied players; and the Grave Buster, a magic weapon that summons skeletal hands from out of the ground. |
Corpse Bloom[edit | edit source]
Corpse Bloom is a mini-boss that can be found rarely in the Underground Jungle after Skeletron has been defeated. It has 950 health (1900 in Expert Mode). It walks toward the player, attempting to attack them with its mouths. It also occasionally summons Corpse Petals. When killed, the Druid will be able to move in when there is sufficient housing. It will also drop the Bloom Guard, a Healer support staff that can increase the defense and life regeneration of players affected by it. |
Boss Progression[edit | edit source]
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Retrieved from 'https://thoriummod.gamepedia.com/index.php?title=Bosses&oldid=77232'
This page lists the requirements needed for 100% Completion in The Legend of Zelda: Breath of the Wild's Walkthrough. There exists in the game a completion rate that you can increase by completing certain tasks in the game.
How to Unlock the Completion Rate[edit]
The only way you can see what your total completion progress is at is by beating the Main Quest Walkthrough. After defeating the final boss you will be allowed to load the last auto-save before the end, and the save file will have a star that denotes you have completed the game on that save file.
In this save file, you can look at your map on the Sheikah Slate, and in the bottom left corner alongside the time of day and temperature is a new percentage out of 100% that tracks your total completion. However, this completion percentage ONLY applies to what has been discovered on the map. There is no overall completion percentage for other activities in the game - but you'll also be able to track how many Main Quests, Side Quests, and Shrine Quests you have completed out of the total amount in your Adventure Log.
NOTE: It is important to know that there is NO REWARD for a 100% completion rate. This exists for bragging rights alone - and for the die-hard completionists!
Completion Checklist - What Counts[edit]
Not all activities counts towards the 100% completion rate. There are only four main categories that are tracked on the map: Dungeons cleared (location appears on the map), Korok Seeds (icon that appears once you have claimed a seed), Shrine Discoveries, and Location Discoveries. Each of these will count towards approximately .08% (sometimes you may get a 0.9% increase) of your completion rating. Based on what we know, this boils down to the following
(4) Divine Beast - 0.08% each | 0.32% |
(120) Shrines- 0.08% each See also: Shrine Quests | 9.60% |
~(226) Locations - 0.08% or 0.09% each See: Locations by Region Locations are areas on the map that are not listed until Link travels there and the name appears briefly on screen.] | 18.08% |
(900) Korok Seeds See: Korok Seed Locations | 72% |
Total | 100% |
Completion Checklist - What Does NOT Count[edit]
While these following categories can be tracked, they are not officially tallied into your completion rating located on the map page. We still recommend you take the time to do them all, if not for the rewards some may have, then for the additional bragging rights and feeling of completion!
- Main Quests (15 in total)
- Side Quests (76 in total)
- Shrine Quests (42 in total) - Although you need to complete these to access the 42 hidden shrines.
- Captured Memories (18 in total)
- Hyrule Compendium (385 in total)
- Resurrection Towers (14 in total)
- Medals of Honor (3 total)
- Armor Sets and Upgrades
- Horse Gear (8)
Comments
Medal of Honor |
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All recipients |
American Civil War |
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Other wars and conflicts |
By ethnic group |
By other criteria |
The Battle of Iwo Jima took place in February and March 1945 during World War II and was marked by some of the fiercest fighting of the war. The American invasion, known as Operation Detachment, was charged with capturing the airfields on Iwo Jima.
The Imperial Japanese Army positions on the island were heavily fortified, with vast bunkers, hidden artillery, and 18 kilometers (11 mi) of tunnels. The battle was the first American attack on the Japanese Home Islands, and the Imperial soldiers defended their positions tenaciously. Of the 21,000 Japanese soldiers present at the beginning of the battle, over 20,000 were killed and only 216 taken prisoner.
During the 2-month-long battle, 27 U.S. military personnel were awarded the Medal of Honor for their actions. Of the 27 medals awarded, 22 were presented to Marines and five were presented to United States Navy sailors (four of whom were Hospital Corpsman; see below); this is over 25% of the 82 Medals of Honor awarded to Marines in the entirety of World War II.[1]
The Medal of Honor was created during the American Civil War and is the highest military decoration presented by the United States government to a member of its armed forces. The recipient must have distinguished themselves at the risk of their own life above and beyond the call of duty in action against an enemy of the United States. Due to the nature of this medal, it is commonly presented posthumously.[2]
Recipients[edit]
This with the * indicates that the Medal of Honor was awarded posthumously
Image | Name | Service | Rank | Date of action | Unit | Notes |
---|---|---|---|---|---|---|
Charles J. Berry* | Marine Corps | Corporal | March 3, 1945 | 1st Battalion, 26th Marine Regiment, 5th Marine Division | The Erie Avenue Bridge in Lorain, Ohio was renamed in 1988 to the Charles Berry Bridge in honor of Cpl Berry, a native son of the city. | |
William R. Caddy* | Marine Corps Reserve | Private First Class | March 3, 1945 | Company I, 3rd Battalion, 26th Marine Regiment, 5th Marine Division | Sacrificed his life to save the lives of his platoon leader and platoon sergeant | |
Justice M. Chambers | Marine Corps Reserve | Lieutenant Colonel | February 19–22, 1945 | 3d Assault Battalion Landing Team, 25th Marine Regiment, 4th Marine Division | Led the 8-hour battle to carry the flanking ridge top and reduce the enemy's fields of aimed fire, thus protecting the vital foothold gained | |
Darrell S. Cole* | Marine Corps Reserve | Sergeant | February 19, 1945 | Company B, 1st Battalion, 23rd Marine Regiment, 4th Marine Division | Namesake of USS Cole (DDG-67) | |
Robert H. Dunlap | Marine Corps Reserve | Captain | February 20–21, 1945 | Company C, 1st Battalion, 26th Marine Regiment, 5th Marine Division | Risked his life to gather intelligence about and direct fire on, enemy gun positions | |
Ross F. Gray* | Marine Corps Reserve | Sergeant | February 21, 1945 | Company A, 1st Battalion, 25th Marine Regiment, 4th Marine Division | Single-handedly overcame a strong enemy garrison and completely disarmed a large mine field before finally rejoining his unit. | |
William G. Harrell | Marine Corps | Sergeant | March 3, 1945 | Company A, 1st Battalion, 28th Marine Regiment, 5th Marine Division | Risked his life to defend his position against a larger enemy force | |
Rufus G. Herring | USNR | Lieutenant, Junior Grade | February 17, 1945 | USS LCI(G)-449 | Maintained position in the firing line with his 20-mm guns in action in the face of sustained enemy fire and conned his crippled ship to safety | |
Douglas T. Jacobson | Marine Corps Reserve | Private First Class | February 26, 1945 | 3rd Battalion, 23rd Marine Regiment, 4th Marine Division | Risked his life by destroying a total of sixteen enemy positions and approximately seventy-five Japanese | |
Joseph R. Julian* | Marine Corps Reserve | Platoon Sergeant | March 9, 1945 | 1st Battalion, 27th Marine Regiment, 5th Marine Division | Sacrificed his life to eliminate an enemy threat | |
James D. La Belle* | Marine Corps Reserve | Private First Class | March 8, 1945 | Weapons Company, 27th Marine Regiment, 5th Marine Division | Sacrificed his life to save a group of his fellow Marines by diving on a grenade | |
John H. Leims | Marine Corps Reserve | Second Lieutenant | March 7, 1945 | Company B, 1st Battalion, 9th Marine Regiment, 3rd Marine Division | Risked his life to rescue several wounded Marines | |
Jacklyn Harrell Lucas | Marine Corps Reserve | Private First Class | February 20, 1945 | 1st Battalion, 26th Marine Regiment, 5th Marine Division | Covered two Japanese grenades with his body. Survived the blast of the one that exploded. Youngest recipient since the Civil War (turned 17 just 5 days before Iwo Jima D-Day) | |
Jack Lummus* | Marine Corps Reserve | First Lieutenant | March 8, 1945 | 2nd Battalion, 27th Marine Regiment, 5th Marine Division | Had earlier played football for the New York Giants | |
Harry L. Martin* | Marine Corps Reserve | First Lieutenant | March 26, 1945 | Company C, 5th Pioneer Battalion, 5th Marine Division | Sacrificed his life to help rescue some of his men who had been overrun by the enemy. | |
Joseph J. McCarthy | Marine Corps Reserve | Captain | February 21, 1945 | 2nd Battalion, 24th Marine Regiment, 4th Marine Division | Risked his life to eliminate several enemy troops so his men could move forward | |
George Phillips* | Marine Corps Reserve | Private | March 14, 1945 | 2nd Battalion, 28th Marine Regiment, 5th Marine Division | Sacrificed his life to save the lives of fellow Marines | |
Francis J. Pierce | Navy | Pharmacist's Mate First Class | March 15–16, 1945 | 2nd Battalion, 24th Marine Regiment, 4th Marine Division | Risked his life to save several wounded servicemembers and volunteered for a mission to eliminate an enemy threat | |
Donald J. Ruhl* | Marine Corps Reserve | Private First Class | February 19–21, 1945 | Company E, 2nd Battalion, 28th Marine Regiment, 5th Marine Division | Saved several of his fellow Marines by sacrificing his life and diving on an enemy grenade | |
Franklin E. Sigler | Marine Corps Reserve | Private | March 14, 1945 | 2nd Battalion, 26th Marine Regiment, 5th Marine Division | Led a charge against an enemy gun installation which had held up the advance of his company for several days | |
Tony Stein* | Marine Corps Reserve | Corporal | February 19, 1945 | Company A, 1st Battalion, 28th Marine Regiment, 5th Marine Division | First Medal of Honor of Iwo Jima. Namesake of USS Stein (FF-1065) | |
George E. Wahlen | Navy | Pharmacist's Mate Second Class | March 3, 1945 | 2nd Battalion, 26th Marine Regiment, 5th Marine Division | Although seriously wounded he risked his life to save the lives of several other servicemembers | |
William G. Walsh* | Marine Corps Reserve | Gunnery Sergeant | February 27, 1945 | Company G, 3rd Battalion, 27th Marine Regiment, 5th Marine Division | Sacrificed his life to save a group of fellow Marines | |
Wilson D. Watson | Marine Corps Reserve | Private | February 26–27, 1945 | 2nd Battalion, 9th Marine Regiment, 3rd Marine Division | Risked his life fighting the enemy single-handedly for 15 minutes until his platoon could catch up to him | |
Hershel W. Williams | Marine Corps Reserve | Corporal | February 23, 1945 | 1st Battalion, 21st Marine Regiment, 3rd Marine Division | Risked his life attacking the enemy for 4 hours with an M2-2 Portable Flamethrower to minimize unit casualties | |
Jack Williams* | USNR | Pharmacist's Mate Third Class | March 3, 1945 | 3rd Battalion, 28th Marine Regiment, 5th Marine Division | Killed while performing first aid to a wounded Marine | |
John H. Willis* | Navy | Pharmacist's Mate First Class | February 28, 1945 | 3rd Battalion, 27th Marine Regiment, 5th Marine Division | Killed by a grenade while assisting a wounded Marine |
Medal Of Honor Medal
See also[edit]
- John Basilone, Medal of Honor recipient (Guadalcanal) killed on Iwo Jima and posthumously awarded the Navy Cross.
References[edit]
- General
- 'Who's Who list of Marines'. Who's Who in Marine Corps History. History Division, United States Marine Corps. Archived from the original on February 19, 2007. Retrieved March 10, 2008.
- 'Medal of Honor recipients'. World War II (A - F). United States Army Center of Military History. June 8, 2009. Archived from the original on June 16, 2008. Retrieved June 29, 2009.
- 'Medal of Honor recipients'. World War II (G - L). United States Army Center of Military History. June 8, 2009. Retrieved June 29, 2009.
- 'Medal of Honor recipients'. World War II (M - S). United States Army Center of Military History. June 8, 2009. Retrieved June 29, 2009.
- 'Medal of Honor recipients'. World War II (T - Z). United States Army Center of Military History. June 8, 2009. Archived from the original on December 31, 2009. Retrieved June 29, 2009.
- 'Medal of Honor recipients'. Medal of Honor statistics. United States Army Center of Military History. June 8, 2009. Retrieved June 29, 2009.
- Inline
- ^'Medal of Honor recipients'. Medal of Honor Statistics. United States Army Center of Military History. June 8, 2009. Retrieved June 29, 2009.
- ^'A Brief History — The Medal of Honor'. Frequently Asked Questions (FAQ). Department of Defense. August 8, 2006. Archived from the original on June 15, 2009. Retrieved February 9, 2010.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_Medal_of_Honor_recipients_for_the_Battle_of_Iwo_Jima&oldid=824942253'
Posted by1 year ago
Archived
The Master Mode feature which automatically ranks up monsters by one tier is actually stopping us from earning the Medals of Honor from Kilton. The Hinox & Talus that were ranked up by this feature aren't being recognized as defeated by the game.
Kilton's other Monster Medal 'The Medal of Honor: Molduga' is still obtainable because Molduga cannot be ranked up, so feel free to go wild for that one. Anyway lets get into why this happened & which ones will still count toward the medal if you want to make progress while we wait for a fix from Nintendo.
- Only 19/40 Hinox are counted toward the Medal of Honor: Hinox.
- All 10 of the Stalnox spawns count toward the Medal of Honor: Hinox, Stalnox don't have a higher tier so they can't be ranked up & thus aren't effected by this bug.
- All 7 Black Hinox spawns count toward the Medal of Honor: Hinox, they're already at the maximum possible tier & can't be ranked up, thus they also aren't effected by this bug.
- All 3 Hinox Brothers on Mount Taran count toward the Medal of Honor: Hinox, They don't rank up for story purposes & thus they aren't effected by this bug. (The Black Hinox brother is included in the above count. The Red & Blue Hinox brother are included in this count.)
- Only 18/40 Stone Talus are counted toward the Medal of Honor: Talus.
- All 5 Igneo Talus count toward the Medal of Honor: Talus, Igneo Talus don't have a higher tier so they can't be ranked up & thus aren't effected by this bug.
- All 5 Frost Talus count toward the Medal of Honor: Talus, Frost Talus don't have a higher tier so they can't be ranked up & thus aren't effected by this bug.
- All 7 Stone Talus (Rare) count toward the Medal of Honor: Talus, They're already at their maximum possible tier & can't be ranked up, thus they aren't effected by this bug.
- The Stone Talus on the Great Plateau counts toward the Medal of Honor: Talus, I guess ranking up a Stone Talus on the Great Plateau was considered adding too much difficulty to Master Mode, but adding a White-Maned Lynel wasn't. Lol I'm kidding here, its actually so players can still complete the compendium.
- Skull = Hinox
- Crystal = Stone Talus
I figured I'd go ahead & post this so less people waste their time trying to get these medals not knowing that they're currently glitched & unobtainable, but I also took the time to make the above map just in-case anyone still wants to make a little progress toward the Medals of Honor while we wait for Nintendo to release a bugfix for this.
THIS WAS PATCHED ON 8/8/2017, Kilton's Monster medals can now be obtained in MasterMode. If you're still having trouble, make sure you've updated Breath of the Wild to Ver. 1.3.1!!
As indicated, you can change the color of a comment by having the comment have a different author.You can access all of the comments via ActiveDocument.Comments.Something like the following: dim c as CommentFor each c in ActiveDocument.Comments'Give each comment a unique author.c.Author = 'Author' & c.IndexnextWould change the author of every comment, and each comment would have a different color.That being said, you should be able to read all comments and figure out if the colors are the same by tracking the author of the comment. Word track changes change color. However, there does not appear to be any practical way to update the color of the comment via code or even know the actual comment color.
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